Thanks for reading! Gunfire reborn is a shooter at heart, with fun elements borrowing from RPG and roguelike genres. This is especially. Your email address will not be published. Find BulletSpeed. Both are viable alternatives so it is easy for each gamer to find a playstyle they prefer and run with it. Posts: 3 Joined: Thu Jun 04, 2020 5:21 am Reputation: 0. But what does it provide ? Adjusted the scroll "Penetration Bullet": Fixed the issue that traps won't show up in elite and nightmare difficulty, Fixed the issue that there will be unusual special effects when shooting at the chest with Double Caliber, Fixed the issue that traps won't deal any damage to players, Fixed the issue that invisible wall will block the bullet in Shoreside Valley, Fixed the issue that the stats of enhancement at the craftsman is incorrect, Fixed the issue that the texture of Burning Effect is incorrect, Fixed the issue that unlocked items are abnormally marked as "New", Fixed the issue that picking up bun will interrupt weapon's charge, Fixed the issue that Scalpel can't trigger the inscription "Projectile +0.2 for every enemy killed (resets after reload)", Fixed the issue that after firing Bone Dragon, projectile will disappear once players switch weapons, Fixed the issue that switching fire mode of weapons very quickly may cause unusual RoF, Fixed the issue that if players constantly fire single shot, reload of weapons like gloves will be abnormally interrupted, Fixed the issue that if players use Sunder to shoot at the lightning field created by Lightning Blast, the lightning field will abnormally disappear, Fixed the issue that Scalpel won't deal any damage if players use leap with Qing Yan and switch weapon's fire mode at the same time, Fixed the issue that single damage is too high so monsters won't be killed normally, Fixed the issue that the buff of the scroll "Elemental Convergence" stacks incorrectly, Fixed the issue that the scroll "Coins of Life" is invalid, Fixed the issue that notice of the scroll "Last Stand" is incorrect, Fixed the issue that the scroll "Wait for Good" won't trigger "Hawkeye Sight" and "Penetration Bullet", Fixed the issue that when Hell has the inscription "Magazine Capacity +100%, Reload Speed -30%" and "When reloading right after killing an enemy, Reload Speed +50% and save surplus ammo as bonus reserves", if players reload immediately after killing monsters, the number of ammo players reload is inconsistent with the actual requirement, Fixed the issue that if players reload when firing Hell, the display of the remaining number of ammo in the magazine is incorrect, Fixed the issue that new BOSS Golem's slam may not deal any damage, Fixed the issue that when scroll-unlock window pops up, background UI is absent, Fixed the issue that players can't destroy some barrels in Anxi Desert-Stage 1, Fixed the issue that the challenge event "Delay monster's death time when it is killed!" 同时队友帮你杀掉的怪物、造成的元素异常也会计入解锁和成就计数器里。 换句话说,有队友白嫖就行 What is the incentive to pick it over normal ?

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